vovaforlife.blogg.se

Bioshock infinite vigor bottle
Bioshock infinite vigor bottle







bioshock infinite vigor bottle
  1. BIOSHOCK INFINITE VIGOR BOTTLE UPGRADE
  2. BIOSHOCK INFINITE VIGOR BOTTLE FULL

  • As enemies increase both in health and damage on the higher difficulties, Possession does not lose any of its effectiveness, making it a very effective choice in most fights.
  • Using Possession on a machine anywhere other than the Columbia 1912 Fair will count as a hostile act.
  • Zealots and Patriots, on the other hand, will break out of the Vigor's effects before they can actually attack.
  • Despite the drastically shortened duration of Possession on Firemen, it is still a viable choice, as they are capable of decimating groups of enemies in the short time they remain possessed.
  • Furthermore, they are capable of downing several enemies before taking their own life. If Possession is fully upgraded, this is by far the cheapest way to dispose of them.
  • Possession is extremely useful on Beasts, as they will inevitably kill themselves at the end of its effects.
  • The ghost will disappear if it hits a portion of the scenery before reaching the target. The ghost will home in on the target and can be used to possess moving enemies over long distances.
  • When casting Possession, the player sends out a ghost which travels out to the target the player aimed at.
  • Enemies will still remain possessed for a few seconds after the ghost disappears, and will continue glowing green.
  • Possessed enemies are seen controlled by a ghostly female figure, which will disappear as the effects fade, as indicated by a sound effect.
  • Handymen and the Siren are completely immune to the Possession Vigor's effects.
  • Moreover, they will not kill themselves at the end of Possession's effects.
  • Firemen, Zealots of the Lady and Motorized Patriots will remain possessed for only a quarter of the standard time.
  • Standard enemies and Beasts will be possessed for half the above time and will commit suicide at the end of the Vigor's effects.
  • BIOSHOCK INFINITE VIGOR BOTTLE FULL

    Fighter automatons (save for Motorized Patriots) will remain possessed for the full duration of Possession's effects.The duration of Possession is highly variable:.Though Possession traps can only possess one enemy at a time, they will cause all other victims to commit suicide if they are liable to do so.Following the above, possessing a new target while the previous one is still under the Vigor's effects will cause the latter to commit suicide if they're human, allowing for a quick kill, and a way of getting some money-free ammunition.One must choose the victim carefully due to the Vigor's relatively high usage cost unless Possession for Less is acquired. Only a single enemy of any type can be possessed at a time.Shocking a possessed enemy with Shock Jockey will infuse them with electricity and cause them to electrify all other enemies around them, damaging and stunning them, and temporarily doubling their damage intake.

    bioshock infinite vigor bottle

    Igniting a possessed enemy with Devil's Kiss will infuse them with fire, causing them to ignite all other enemies around them for increased damage.Motorized Patriots, Firemen and Zealots of the Lady will not commit suicide at the end of the Vigor's effects, and Possession is entirely ineffective on Handymen and the Siren. With this upgrade, Possession can also be charged and deployed as a stationary trap at double the cost, possessing an enemy and forcing the others to kill themselves.

    BIOSHOCK INFINITE VIGOR BOTTLE UPGRADE

    It can be upgraded to turn humans into temporary allies, making them commit suicide at the end of the Vigor's effects with the aid upgrade bought. In Burial at Sea - Episode 2, when Elizabeth visits Columbia and her EVE/Salts are full, while looking at a Salts bottle, it will say: EVE Full.Initially, Possession can make vending machines to spit out a bounty in Silver Eagles and have combat automatons temporarily fight for the user.This suggests that Salts are a form of EVE or something with the same effect on a person as EVE when used. In Burial at Sea - Episode 2, when visiting Columbia, Salts can be used to refill Elizabeth's EVE bar.Though the method of their creation is not explicitly stated within the game, an eerily similar liquid can be seen being created above the Siphon machine within Monument Island, likely harvested from Tears or from Elizabeth's power.The Salts bottle was designed by Paul Presley.The Salts bottle model, among others of Paul Presley's design. Salts are likely based on smelling salts, also known as ammonium carbonate, which were used to revive a person if they had fainted (Victorian era women frequently carried smelling salts, as the corsets that were worn at the time restricted breathing and made fainting common).

    bioshock infinite vigor bottle

  • Salts are the equivalent of EVE in the previous BioShock games.








  • Bioshock infinite vigor bottle